Bulbagraphic:Economics and the Pokémon Video Games: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 21: | Line 21: | ||
The {{bp|Pokémon Games|Pokémon video games}} are largely based in strategy and relationships. To wit: the plots are almost always rooted in relationships – {{bp|Ghetsis}} and {{bp|N}}, {{ga|Hilbert}} and N, {{ga|Red}} and {{bp|Giovanni}}, to bame a few. Pokémon creatures and battling are the strategic aspects of the game. These two aspects of the game take up 90% of the game time, for example; completing the plot, creating competitive teams, completing the {{bp|Pokédex}}. However, no game can function in a vacuum; these games need auxiliary functions to help propel them forwards and to ensure a coherent game. | The {{bp|Pokémon Games|Pokémon video games}} are largely based in strategy and relationships. To wit: the plots are almost always rooted in relationships – {{bp|Ghetsis}} and {{bp|N}}, {{ga|Hilbert}} and N, {{ga|Red}} and {{bp|Giovanni}}, to bame a few. Pokémon creatures and battling are the strategic aspects of the game. These two aspects of the game take up 90% of the game time, for example; completing the plot, creating competitive teams, completing the {{bp|Pokédex}}. However, no game can function in a vacuum; these games need auxiliary functions to help propel them forwards and to ensure a coherent game. | ||
One of these things that is not often given a second thought is the economic system in the video games. The animé has no monetary system to speak of, but the video games could not function without their ideologically nebulous economy.It is necessary for finishing the game and training a successful team – without money one could neither buy enough items to heal one's Pokémon at critical points nor buy enough items to strengthen and perfect the team. Ultimately, the economic system is a semi-utopian confluence of several existent economies. | One of these things that is not often given a second thought is the economic system in the video games. The animé has no monetary system to speak of, but the video games could not function without their ideologically nebulous economy. It is necessary for finishing the game and training a successful team – without money one could neither buy enough items to heal one's Pokémon at critical points nor buy enough items to strengthen and perfect the team. Ultimately, the economic system is a semi-utopian confluence of several existent economies. | ||
[[File:Ruby_Sapphire_Lady.png|75px|right|thumb|The Pokémon aristocracy]] | [[File:Ruby_Sapphire_Lady.png|75px|right|thumb|The Pokémon aristocracy]] |
Revision as of 04:50, 15 September 2011
| |||||||||||||||
| |||||||||||||||
|