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No other innovation to the battle system has been as prominent or game changing. The history of the battle system in Pokémon may as well be separated into two eras: Before Abilities and After Abilities. | No other innovation to the battle system has been as prominent or game changing. The history of the battle system in Pokémon may as well be separated into two eras: Before Abilities and After Abilities. | ||
[[File:Ash_Heracross_Megahorn.png|left|thumb|200px|The moment Bug became dangerous.]] | |||
'''Honorable Mentions''' | |||
''The Special Split-'' One would think this would be right up there next to the Physical/Special Split, but this one wasn’t nearly as game changing. It simply came off as something that was a logical fix to make: Attack and Defense dealt in physical fighting, so why should a single stat cover both how hard a Pokémon’s special moves could hit and how much it could take? | ''The Special Split-'' One would think this would be right up there next to the Physical/Special Split, but this one wasn’t nearly as game changing. It simply came off as something that was a logical fix to make: Attack and Defense dealt in physical fighting, so why should a single stat cover both how hard a Pokémon’s special moves could hit and how much it could take? | ||
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