Pokémon sprites, art evolve over the years: Difference between revisions
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Just as Pokémon themselves evolve, so do their depictions in the Pokémon games and anime. The newest additions to the Pokémon library, [[bp:Pokémon Diamond and Pearl|Diamond and Pearl]], are generally regarded by fans as having the most advanced graphics yet to be seen in a Pokémon handheld RPG. | Just as Pokémon themselves evolve, so do their depictions in the Pokémon games and anime. The newest additions to the Pokémon library, [[bp:Pokémon Diamond and Pearl|Diamond and Pearl]], are generally regarded by fans as having the most advanced graphics yet to be seen in a Pokémon handheld RPG. | ||
Let us take for first example the most well-known of the Pokémon, {{p|Pikachu}}. The original [[bp:Ken Sugimori|Ken Sugimori]] artwork from Generation I is drastically different from the artist's rendering from Generation III. | Let us take for first example the most well-known of the Pokémon, {{p|Pikachu}}. The original [[bp:Ken Sugimori|Ken Sugimori]] artwork from [[bp:Generation I|Generation I]] is drastically different from the artist's rendering from [[bp:Generation III|Generation III]]. | ||
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</gallery> | </gallery> | ||
Perhaps most striking are the sprites from the Pokémon handheld RPGs. The Pikachu of Pokémon Red, Green and Blue even had a different-colored | Perhaps most striking are the sprites from the Pokémon handheld RPGs. The Pikachu of [[bp:Pokémon Red and Green|Pokémon Red, Green]] and [[bp:Pokémon Red and Blue|Blue]] even had a different-colored abdomen from its later counterparts. | ||
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Other Pokémon received major makeovers in the transition from Game Boy to Game Boy Color to Game Boy Advance and finally to Nintendo DS. | Other Pokémon received major makeovers in the transition from [[bp:Game Boy|Game Boy]] to [[bp:Game Boy Color|Game Boy Color]] to [[bp:Game Boy Advance|Game Boy Advance]] and finally to [[bp:Nintendo DS|Nintendo DS]]. | ||
{{p|Mew}}, while seemingly a quite simple-looking Pokémon, has drastically changed from its introduction as the enigmatic 151st monster. | {{p|Mew}}, while seemingly a quite simple-looking Pokémon, has drastically changed from its introduction as the enigmatic 151st monster. | ||
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</gallery> | </gallery> | ||
In the case of {{p|Arbok}}, even its Generation III sprites vary. In [[bp:Pokémon Ruby and Sapphire|Ruby, Sapphire]] and [[bp:Pokémon Emerald|Emerald]], its chest design features an open, red mouth. However, in [[bp:Pokémon FireRed and LeafGreen|FireRed and LeafGreen]], the mouth is completely black. By comparison, the Arbok of Generation IV has the black mouth of pre-Ruby/Sapphire/Emerald games (although it should be noted that the original- and rare -Sugimori art of Arbok featured the open mouth). | In the case of {{p|Arbok}}, even its Generation III sprites vary. In [[bp:Pokémon Ruby and Sapphire|Ruby, Sapphire]] and [[bp:Pokémon Emerald|Emerald]], its chest design features an open, red mouth. However, in [[bp:Pokémon FireRed and LeafGreen|FireRed and LeafGreen]], the mouth is completely black. By comparison, the Arbok of [[bp:Generation IV|Generation IV]] has the black mouth of pre-Ruby/Sapphire/Emerald games (although it should be noted that the original- and rare -Sugimori art of Arbok featured the open mouth). | ||
Also of note is that in Generation I, Arbok's back sprite had black stripes that were never present in any other incarnation. | Also of note is that in Generation I, Arbok's back sprite had black stripes that were never present in any other incarnation. |
Revision as of 03:51, 23 January 2007
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This is an editorial by Argy. |
About the author
Argy is the former editor in chief of Bulbanews, a style editor at Bulbapedia, and an administrator at Bulbagarden forums. |
This is an editorial by Argy. |
About the author
Argy is the former editor in chief of Bulbanews, a style editor at Bulbapedia, and an administrator at Bulbagarden forums. |
Just as Pokémon themselves evolve, so do their depictions in the Pokémon games and anime. The newest additions to the Pokémon library, Diamond and Pearl, are generally regarded by fans as having the most advanced graphics yet to be seen in a Pokémon handheld RPG.
Let us take for first example the most well-known of the Pokémon, Pikachu. The original Ken Sugimori artwork from Generation I is drastically different from the artist's rendering from Generation III.
- Pikachu-original.png
Generation I
- Pikachu-original2.png
Generation I redesign
The Generation I Pikachu, in both versions, is fat with short arms and feet. In Generation III, Pikachu has been slimmed down and is not as round. The anime renditions mirror this. In addition, the Pikachu of the current anime design is a paler yellow.
- Pikachuep1.jpg
Pikachu from EP001
- AG156 009.jpeg
Pikachu from AG156, the current design
Perhaps most striking are the sprites from the Pokémon handheld RPGs. The Pikachu of Pokémon Red, Green and Blue even had a different-colored abdomen from its later counterparts.
- Spr 1y 025.gif
Yellow
- Pikachu-gold.png
Gold
- Spr 3e 025.gif
Emerald
Even Sugimori's art from as far back as 1996 had Pikachu with a different-colored belly.
- Sugimori1996.jpg
An early watercolor
Other Pokémon received major makeovers in the transition from Game Boy to Game Boy Color to Game Boy Advance and finally to Nintendo DS.
Mew, while seemingly a quite simple-looking Pokémon, has drastically changed from its introduction as the enigmatic 151st monster.
- Spr 1y 151.gif
Yellow
- Mew-gold.png
Gold
- Spr 3e 151.gif
Emerald
Even today there is a difference between Mew as portrayed in the games and in the anime. Games Mew is clearly pink, while anime Mew is nearly white. Moreover, the original Sugimori art of Mew featured a dark pink tail and feet, something not present on later designs.
- Mew-original.png
Generation I
- Mew2.png
Generation I redesign
- 151-Mew.jpg
anime
Charizard has always looked more-or-less the same in both anime and games, however, the difference between the Green version sprite and that from Diamond and Pearl is striking.
In the case of Arbok, even its Generation III sprites vary. In Ruby, Sapphire and Emerald, its chest design features an open, red mouth. However, in FireRed and LeafGreen, the mouth is completely black. By comparison, the Arbok of Generation IV has the black mouth of pre-Ruby/Sapphire/Emerald games (although it should be noted that the original- and rare -Sugimori art of Arbok featured the open mouth).
Also of note is that in Generation I, Arbok's back sprite had black stripes that were never present in any other incarnation.
- Arbok-rs.png
Ruby and Sapphire
- Spr 3e 024.gif
Emerald
- Arbok-frlg.png
FireRed and LeafGreen
- Spr b g4 024.png
Generation IV back
Legendary bird Moltres is another example of drastic change in sprite design.
- Spr 1y 146.gif
Yellow
- Moltres-gold.png
Gold
- Spr 3e 146.gif
Emerald
Many other Pokémon have evolved such over the course of the past decade, but these serve as some of the most prominent examples.
One must wonder how much more Pokémon designs will change in the inevitable Generation V. The transition from Generation III to Generation IV was, for the most part, not very striking, as Game Freak chose to stay with familiar pixel graphics as opposed to moving to more of a three-dimensional design as seen in most Nintendo DS games. There is only so far pixel graphics can be improved.
A discussion of the evolution of Pokémon sprites can be found in this Bulbagarden forums thread, and I encourage those interested to continue the conversation there.