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Weavile learns ''Seize'' (さしおさえ), which stops the opponent from using items. | Weavile learns ''Seize'' (さしおさえ), which stops the opponent from using items. | ||
Cherimu learns ''Worry Seed'' (なやみのタネ), which gives the opponent [[bp:Insomnia (ability)|Insomnia]]. | Cherimu learns ''Worry Seed'' (なやみのタネ), which gives the opponent [[bp:Insomnia (ability)|Insomnia]], making moves such as [[bp:Rest (move)|Rest]] impossible. | ||
Pachirisu learns ''?'' (とっておき, lit. something which is held in reserve), which can only be used when all other moves have been used. | Pachirisu learns ''?'' (とっておき, lit. something which is held in reserve), which can only be used when all other moves have been used. | ||
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==Touch screen functionality== | ==Touch screen functionality== | ||
Pokémon Diamond and Pearl will use the Nintendo DS touch screen for menus during battles, and presumably out-of-battle as well. Players will be able to select items (now organised into HP/PP recovery, Poké Balls, status ailment recovery and for-battle use), attacks, and switch Pokémon simply by using the stylus. | Pokémon Diamond and Pearl will use the Nintendo DS touch screen for menus during battles, and presumably out-of-battle as well. Players will be able to select items (now organised into HP/PP recovery, Poké Balls, status ailment recovery and for-battle use), attacks, and switch Pokémon simply by using the stylus. | ||
{{catg|dp}} |
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